Today, we're going to take a
closer look at one of the pubg stats for the best sniper rifles in the game. We will check out the
stats, the damage model we will take to the shooting range. And I will tell
you how I got my hands on the M24 and A.W.M. in the same game.
In a battleground called AWM, a monster sniper
rifle and the only two ways of getting your hands on the AWM is the figure that
from an airdrop or to steal it out of the hands of your enemy who picked it up
from an airdrop, you will never find it in some other mode building or anything
like that. So in a way, your time with this weapon is limited. Unfortunately,
it all depends on luck because you never know what you will find in those
airdrops.
That's why it's so important to
know the stats so that you can take advantage of the A.W.M to win your next
chicken dinner. The power rating is 100. This means that the A.W.M is extremely
good. It has a range rating of 100, which is the highest rating in
battlegrounds. Only the M 24 comes close to a rating of 96. The stability is 34,
which is an ok for a sniper rifle. It's exactly the same as a stability rating
40 Kar 98, but the SKS there's a whole lot better with 48 to AWM as a sniper
rifle.
It does a rating of 6, which is
the same as the M 24, but it's better than Kar 98 which has a rating of only 5.
There is only one type of ammunition and battlegrounds that the suitable for
the A.W.M and i.e. 300 Magnum. You can only get your hands on this type of ammo
from the same airdrop that gave you to an A.WM. You will never find it lying
down so rare. So make sure that every bullet counts because you only get 25.
This means that you can prepare yourself for this weapon. Normally you would
collect a decent amount of 7.6 mm ammo so that you have enough bullets and case
you find an M24 or Kar 98 or SKS. As soon as you find it A.W.M, you might as
well throw away all the 7.6 mm ammo because they just became
obsolete unless you have an AKM.
For example, the A.W.M. has 5
Bullets in one magazine. But this number can be improved if you attach an
extended magazine or an extended Craig to a magazine for a sniper rifle. This
will include the capacity from five to seven on top of those magazines. You can
also attach a quickdraw magazine for a sniper rifle. The cheek pad for a Kar
98, M 24, and A. W.M reduces the recoil kit and sway the flash hider for a
sniper rifle element's muzzle flash and it slightly reduces the horizontal and
vertical recoil to compensate for sniper rifles slightly reduces the horizontal
recoil and it reduces the vertical recoil. In other words, the compensator has
a bigger effect on vertical recoil, but that doesn't hide the muzzle flash.
And you can also add a suppressor
for a sniper rifle. The armor stats are pretty straightforward, one body shot
against a guy who isn't dragging any body armor. Otherwise, you will need two
body shots to kill. You'll need only one bullet if you go for a headshot. So it
does not matter which kind of helmet your enemy is using. Let's go to the defining
range with the AWM so that we can see how it performs.
To AWM is very simple if you aim
at the center of the targets, then the bullet will also hit the center of the
targets. That is one of the reasons why this sniper I feel is so good at this
against her is absolutely no need to count affordable. A drop in general to
bullet drop is almost non-existent. You will only have to apply a very small
correction if you go for long-range headshots. You can use it to shield methods
for ultra-long-range kills, but I rarely find it useful.
Let's compare the AWM with all
the other sniper rifles, as you could have guessed. Nobody can beat the AWM
power rating of 100 only the M24 comes close, which a rating of 77, and the
weakest one is a VSS with 32. You can see a similar pattern when you compare
the gauge 104 to AWM than the M 24 with 96, the Kar 98 gear with 80; the SKS
was 64, and then the VSS with only 38. This is the second time that the VSS has worse than sticks. The SKS has always been the second-worst guy for both. It
definitely performs better when we look at the stability anti-fracking rate. It
is the only guy that stands out when we look at stability. It has a rating
of 48 and all the other sniper rifles hover around this stability rating of 34,
with the VSS performing worse than the rest with only 17, the SKS is a Dmr and that
means other does a higher rate to fire 32 to be precise, which is much higher
than the other rifles, the Kar 98 gear has a worse stats only 5 and the AWM
does slightly better with 6. As you can see, the AWM never loses. It won the
first two accounts and it was on up in the third round. I will also show you
all the stats for the different levels of body armor and I will highlight the
main differences. The first thing that you will notice is that there is only
one thing I feel that can kill an enemy with only one body shot and that is the
AWM it can only do that if your enemy isn't working and your body armor at all.
Most of the other rifles need two body shots to kill; the Kar 98 needs 1 extra
bullet if he's working-level 2 or higher and the SKS will need that 1 extra
bullet if he's wearing armor level 1, Four bullets against level 2, and 5 bullets
against the highest level of armor. The VSS is a lot worse and it needs up to seven
bullets to kill a guy with the highest level of body armor.
As you know AWM only needs one
headshot to kill the other guy. M24 did the same thing up to a certain point,
except for the VSS, the Kar 98, and the M24 ammo need two headshots to kill if
your enemy is wearing the best helmet in battlegrounds. The SKS on the other
side needs two headshots from the moment that your enemy is wearing a helmet and
the VSS always needs two headshots except against the best helmet, in that
case, it needs one extra bullet.
It's pretty clear that the AWM is the best sniper rifle knows
battlegrounds. The only downside does the fact that you have to choose the
airplane and then everything depends on luck because you never know what you're
going to get. But once you have it. Well, Happy hunting.

0 Comments